Thanks @gosselin07, this does look like an issue with our animation library.
In the meantime, you can work around this by adding a step just before the the 100%
like so:
(Please note the immediate
0ms
duration)
Thanks @gosselin07, this does look like an issue with our animation library.
In the meantime, you can work around this by adding a step just before the the 100%
like so:
0ms
duration)