I can see how to start a Lottie animation from another object, such as a button. But, it’s a bit wonky because you need to check the length of the Lottie animation and make sure your animation goes for that length (or longer - default is 0.5s). And then, once this is setup, I don’t see a way to either (a) reverse the animation – say on a second button click or (b) reset it. I also don’t see an option for looping. Seems like a one time thing. You click/tap/hover an object and the Lottie animation plays for the length of your animation.
Curious if others found ways to control Lottie more effectively via other objects?